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Prioritization frameworks, A/B statistics, growth models, sample size calculators, and more — all in one place, no login required.

20+
Tools
5
Frameworks
Free
Always
20+
Tools
Prioritization
Stats Lab
Growth Tools
A/B Sample Size
PM Playbook
Leaderboard
Daily Insight
About
RICE Scorer
Reach × Impact × Confidence ÷ Effort
Feature / Initiative Player Lifecycle Reach % Impact Confidence Effort T-Shirt RICE Score
Priority Ranking
ICE Scorer
Impact × Confidence × Ease — faster, lighter than RICE
Feature Impact (1–10) Confidence (1–10) Ease (1–10) ICE Score
ICE Ranking
Define Criteria & Weights

Weights must sum to 100. Customize criteria for your team.

Weight Distribution
Weighted Feature Scoring
Must Have
Critical
Could Have
Nice-to-have
Should Have
Important
Won't Have
Deferred
Kano Feature Classifier

Rate each feature on Functional (present) and Dysfunctional (absent) satisfaction.

Kano Quadrant
HIGH FUNCTIONAL
LOW FUNCTIONAL
DISSATISFIED
SATISFIED
DELIGHTERS
INDIFFERENT
PERFORMANCE
MUST-BE
Two-Proportion Z-Test
Control vs Treatment
Result
Bayesian A/B — Conversion
Beta-Binomial model

Prior: Beta(1,1) — uninformative. Updates on observed data.

Posterior Distribution
Bayesian A/B — Retention
D1 / D7 / D30 retention test
Retention Posterior
Interpretation
ARPU Comparison
Mann-Whitney U + Bootstrap CI
ARPU Distribution Estimate
Revenue Impact
ROAS Curve Projection
Model cumulative ROAS over time across spend scenarios
Upload Cohort Data
CSV or XLSX · Each row = one acquisition date cohort
📂
Drop file here or click to browse
.csv · .tsv · .xlsx · .xls
Configuration
Column detection is automatic — override if needed
Expected format:
Columns: Day · CPI · Installs · Spend · Revenue Day 0 · Revenue Day 1 … Revenue Day N · D0 ROAS · D1 ROAS …
Each row is one acquisition date cohort. Revenue columns are per-install or total (configure below).
📉 Retention adjustment (optional — refines curve)
When enabled, the projected ROAS curve is multiplied by a retention survival curve fitted to your D1/D7/D30 inputs — so projections beyond your observed data window decay realistically instead of extrapolating linearly.
Cohorts
Total Installs
Avg CPI
Avg D0 ROAS
Avg D7 ROAS
Proj. Breakeven
ROAS Curve by Day (Avg across cohorts)
Actual observed + power-law projection
Revenue per Cohort by Day
Each line = one acquisition cohort
Budget Scenario Comparison
Projected total revenue at each monthly spend level
Projected ROAS Milestones
Fitted curve extrapolated from observed data
DayProj. ARPU/Install ($)ROAS %Status
Load data to see projections
Cohort Summary Table
One row per acquisition cohort — revenue by day, ROAS, CPI
No data loaded
Analysis & Recommendations

Load cohort data to see automated analysis.

LTV Calculator
Multiple models
LTV Curve
Ad Revenue Estimator
DAU × Sessions × eCPM model
Revenue Breakdown
Cohort Revenue Model
Monthly install cohorts + retention curve
Monthly Cumulative Revenue
Conversion Rate Test
Two-proportion Z-test power analysis
Power Curve
Sample size vs detectable effect
Test Duration Scenarios
Retention Rate Test
D1 / D7 / D30 cohort sizing
Cohort Size vs Detectable Effect
Timeline
ARPU / Revenue Test
T-test for continuous revenue metric
Standard Deviation Impact
How SD affects required sample size
Revenue Guardrails
Multi-Variant Test Planner
Bonferroni-corrected sample sizes
Variant Comparison Table
⚠️ Multi-Variant Warnings
North Star Definition
Import Data
Paste CSV: period, metric1, metric2, … (header row required)
Leading Indicators
Define the metrics that predict your North Star. Weights must sum to 100.
North Star Score
Composite score
0Target
North Star Trend
Leading Indicators Over Time
Portfolio Insight

Arturo Ruiz Valdés

CPO
Chief Product Officer · PerBlue · Vancouver, WA

Product leader with 10+ years building mobile games at scale. Contributed to multi-million dollar franchises including Summoners War: Sky Arena, Disney Heroes: Battle Mode, and Legendary: Game of Heroes.

At PerBlue I lead product strategy across multiple live titles. I've soft-launched 10+ games, from prototype and design through soft launch, live ops, and long-term monetization optimization.

I built PM Dispatch because I kept rebuilding the same spreadsheets and stat calculators in every role. This is the tool I wish existed when I started — all the prioritization frameworks, significance tests, and growth models in one place, free and without friction.

10+
Years in Product
10+
Games Launched
3
Major Franchises
20+
Toolkit Tools
Mobile Gaming Monetization Live Ops UA Economics Soft Launch Gacha Design Bayesian A/B Product Strategy P&L Game Design
Arturo Ruiz Valdés

Arturo Ruiz Valdés

Chief Product Officer · Game Industry

Building products that reach millions. PM Dispatch is the free toolkit I wish I had when I started.

Notable Franchises
Summoners War
Sky Arena
Disney Heroes
Battle Mode
Legendary
Game of Heroes

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